Here you'll find a comprehensive guide for each vocation and its corresponding promotions. Explore detailed information about the mana and health data for each character, along with how they heal through various methods and available in-game items.
Knights
The Knight is the melee/tank class of Neprenia. Knights are valuable both as lone hunters and as a defensive wall in team hunts. They possess a substantial amount of health to withstand attacks from powerful creatures. For every 100 levels a knight acquires, they will receive:
Advances fastest in fist, sword, club and axe fighting, shielding. Advances very slowly in magic. Healing items: Mana and healing runes operate with the following rates for different promotions:
Good news: You don't need to be a math genius to calculate those rates! You can use the !mana or !life commands to check how much you will heal whenever you want. |
Paladins
Paladins are masters of long-range combat, well-balanced between weapons and magic. They focus on ranged weapons like crossbows to a deadly effect. They also can use different kinds of ammo, allowing them to adapt their style on each hunt. For every 100 levels a paladin acquires, they will receive:
They advance fastest in distance fighting, maintaining a reasonable balance with other skills. Healing items: Mana and healing runes operate with the following rates for different promotions:
Example of a Royal Paladin with 200 Resets:
Good news: You don't need to be a math genius to calculate those rates! You can use the !mana or !life commands to check how much you will heal whenever you want. |
Sorcerer
Sorcerers are masters of destructive, offensive and aggressive magic. They have access to a vast array of combat spells and command the powers of fire, energy and death, which they can use to deal impressive damage to multiple enemies at once. Thanks to their quick advancement in magic level, they can also cast powerful healing spells, but unlike druids, they cannot heal others without healing runes. For every 100 levels a sorcerer acquires, they will receive:
Fastest in magic level advance and very slow advance of melee and distance. Healing items: Mana and healing runes operate with the following rates for different promotions:
Example of a Master Sorcerer with 200 Resets:
Good news: You don't need to be a math genius to calculate those rates! You can use the !mana or !life commands to check how much you will heal whenever you want. |
Druid
Druids are masters of nature and healing magic. Throughout history, they have used their skills and knowledge to the benefit of all humans. Nature can heal and protect, but can also cause widespread destruction. As such, druids command the powers of ice and earth to punish those who oppose the natural order. For every 100 levels a druid acquires, they will receive:
Fastest in magic level advance and very slow advance of melee and distance. Healing items: Mana and healing runes operate with the following rates for different promotions:
Example of a Elder Druid with 200 Resets:
Good news: You don't need to be a math genius to calculate those rates! You can use the !mana or !life commands to check how much you will heal whenever you want. |
Promotions
First PromotionRequires: Reset 3+Upon reaching reset 3, advancement to a more advanced vocation becomes available, granting access to new spells and abilities. Promotion can be initiated using the command !promote or by speaking with Queen Eloise at Karmia's Castle. Benefits:
Second PromotionRequires: Reset 300+After achieving 300 resets, you can promote your character to an advanced vocation, unlocking additional spells and abilities. Perform the Daenerys Quest to trigger this promotion. You can commence this quest within the castle situated in the mountains of Quinswood. Benefits:
Third PromotionRequires: Reset 800+With 800 resets, you can promote your character to the last rank, unlocking a new familiar, better healing, defense and damage. You can promote yourself talking with crystal sellers inside the Crystal Hunts Event. Benefits:
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